How machines learn
Examples, labels, rules and practice
Course 2 of 10, Ages 6+
- Teach Pip: Learning from examples
- Rules or learning?: Two ways to make computers smart
- Data is AI’s food: Why examples matter
- Labels and names: Telling AI what’s what
- Good guess, bad guess: Why AI makes mistakes
- How AI sees: Pictures are numbers
- How AI listens: Turning sound into words
- Finding groups: Learning without labels
- Learning from rewards: Points for good moves
- AI that plays games: From noughts and crosses to Go